MESHCORP.

MESHCORP LLC

Character production, engineered for small teams.

MESHCORP is a Florida-based remote studio combining artist direction, technical art, rigging, and proprietary mesh-cleanup tooling to turn character concepts into usable Unreal Engine 5 assets.

ENTITY
Meshcorp LLC
LOCATION
Florida · Remote

ARTIST-DIRECTED

Our artists direct the design, refine the character, and make the final production decisions.

TECHNICALLY REFINED

Meshes are cleaned, optimized, rigged, deformation-tested, and checked inside Unreal Engine—not passed through untouched.

DELIVERED WITH CONTEXT

A written scope, approval record, organized files, and installation guidance make the asset easier to own after handoff.

CONTACT THE STUDIO

Keep it async. Send the useful details.

For general questions or partnerships, contact the studio. Character commissions and supplied-mesh reviews should begin in the build form so the technical scope stays complete.