MESHCORP.

UNDEAD · UNREAL ENGINE 5.8

Death Herald

Death Herald brings a commanding undead presence through a crowned skull, layered battle armor and a torn ceremonial tabard. The exposed skeletal details and imposing silhouette suit a commander whose authority has outlasted death. Use Death Herald as an undead commander, fortress guardian, battlefield antagonist or central boss in cursed kingdoms and fantasy campaigns. AI-assisted asset; artist-directed, refined, optimized and rigged. Promotional environments and media render setups are not included.

Death Herald character presentationOPEN FULL VIEW · 1/8

PACKAGE CONTENTS

What's included

  • Fully rigged Death Herald character
  • Included Control Rig
  • 4 LOD levels in Unreal Engine (LOD0 to LOD3)
  • Cloth simulation setup
  • 4K character textures
  • Unreal Engine 5 project
  • Rigged Blender project with packed textures
  • Rigged FBX with textures
  • Overview level
  • Axe and banner props

TECHNICAL DELIVERY

Built for UE5

  • Unreal Engine 5.8 project
  • 4 LOD levels (LOD0 to LOD3)
  • 50,530 body triangles at LOD0 (separate props excluded)
  • Editable rigged Blender project with packed textures
  • Rigged FBX with texture dependencies
  • Included prop assets: SM_DeathHeraldBanner, SM_DeathHeraldAxe

Current package: v1.0.0, Unreal Engine 5.8. Direct purchases include a private recovery link and installation guide.

NEED AN EXCLUSIVE DESIGN?

Build a character around your own concept.

Premades are the fastest route into production. A MESHCORP commission is built for your project and transferred with exclusive rights.

CONFIGURE A BUILD